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Postmortem
May 03, 2019
by
MachJacob
#llp
Working with networking was both an enlightening and frustrating experience. A lot of the networking code was haphazardly done, but I think we managed as well as we could. The introduction to threadi...
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Networking (hopefully) Fully Functional!
April 11, 2019
by
MachJacob
#play-&-games-redux, #llp
We finally managed to work out how to fix the problem. The server now receives the pipe correctly! What I believe the problem was is that we were not using the data() from the packet that needs to be...
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Types of packet
April 11, 2019
by
MachJacob
#play-&-games-redux, #llp
We have concluded that we need to do something about determining the type of packet sent. There will be a number of communications between each client and the server, so I have made a Packet class tha...
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Networking
April 11, 2019
by
MachJacob
#play-&-games-redux, #llp
Networking is a difficult thing. We have finally managed to get a simple process started, but it was difficult. Currently on player click, the client is capable of sending a pipe to the server, which...
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